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Modifying a Qt windows32 bit project so it can be compiled for windows 64 bit using visual studio 2012

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Hi all I am working on a project that was previously done for win 32 bit platforms and I want to modify it so it can be run on Windows64 bit machines .I believe I have to make changes in the pro file of the project but I don’t know how to proceed with these compiler options. Here is a section of my .pro file TARGET = "Open-Sankore" TEMPLATE = app   THIRD_PARTY_PATH=../Sankore-ThirdParty   CONFIG -= flat CONFIG += debug_and_release \           no_include_pwd     VERSION_MAJ = 2 VERSION_MIN = 00 VERSION_TYPE = r # a = alpha, b = beta, r = release, other => error VERSION_PATCH = 00   VERSION = "$${VERSION_MAJ}.$${VERSION_MIN}.$${VERSION_TYPE}.$${VERSION_PATCH}" VERSION = $$replace(VERSION, "\\.r", "")   LONG_VERSION = "$${VERSION}.$${SVN_VERSION}" macx:OSX_VERSION = "$${VERSION} (r$${SVN_VERSION})"   VERSION_RC = $$VERSION_MAJ,$$VERSION_MIN,$$VERSION_TYPE,$$VERSION_PATCH VERSION_RC = $$replace(VERSION_RC, "a", "160") # 0xA0 VERSION_RC = $$replace(VERSION_RC, "b", "176") # 0xB0 VERSION_RC = $$replace(VERSION_RC, "r", "240") # 0xF0   QT += webkit QT += svg QT += network QT += phonon QT += xml QT += script QT += xmlpatterns   INCLUDEPATH += src   include($$THIRD_PARTY_PATH/libs.pri) include(src/adaptors/adaptors.pri) include(src/api/api.pri) include(src/board/board.pri) include(src/core/core.pri) include(src/document/document.pri) include(src/domain/domain.pri) include(src/frameworks/frameworks.pri) include(src/gui/gui.pri) include(src/network/network.pri) include(src/pdf/pdf.pri) include(src/podcast/podcast.pri) include(src/tools/tools.pri) include(src/desktop/desktop.pri) include(src/web/web.pri) include(src/transition/transition.pri) include(src/interfaces/interfaces.pri) include(src/customWidgets/customWidgets.pri)   DEPENDPATH += src/pdf-merger INCLUDEPATH += src/pdf-merger include(src/pdf-merger/pdfMerger.pri)   #plugins include(plugins/plugins.pri) INCLUDEPATH += plugins/cffadaptor/src     #ThirdParty DEPENDPATH += $$THIRD_PARTY_PATH/quazip/ INCLUDEPATH += $$THIRD_PARTY_PATH/quazip/ include($$THIRD_PARTY_PATH/quazip/quazip.pri) DEPENDPATH += $$THIRD_PARTY_PATH/trolltech/singleapplication INCLUDEPATH += $$THIRD_PARTY_PATH/trolltech/singleapplication include($$THIRD_PARTY_PATH/trolltech/singleapplication/qtsingleapplication.pri)   FORMS += resources/forms/mainWindow.ui \    resources/forms/preferences.ui \    resources/forms/brushProperties.ui \    resources/forms/documents.ui \    resources/forms/blackoutWidget.ui \    resources/forms/trapFlash.ui \    resources/forms/youTubePublishingDialog.ui \    resources/forms/webPublishing.ui \    resources/forms/capturePublishing.ui \    resources/forms/intranetPodcastPublishingDialog.ui   UB_ETC.files = resources/etc UB_I18N.files = resources/i18n/*.qm UB_LIBRARY.files = resources/library UB_FONTS.files = resources/fonts UB_THIRDPARTY_INTERACTIVE.files = thirdparty/interactive   DEFINES += NO_THIRD_PARTY_WARNINGS DEFINES += UBVERSION=\"\\\"$${LONG_VERSION}\"\\\" \    UBVERSION_RC=$$VERSION_RC ALPHA_BETA_STR = $$find(VERSION, "[ab]") count(ALPHA_BETA_STR, 1):DEFINES += PRE_RELEASE BUILD_DIR = build   macx:BUILD_DIR = $$BUILD_DIR/macx win32:BUILD_DIR = $$BUILD_DIR/win32 linux-g++*:BUILD_DIR = $$BUILD_DIR/linux   CONFIG(debug, debug|release):BUILD_DIR = $$BUILD_DIR/debug CONFIG(release, debug|release) {    BUILD_DIR = $$BUILD_DIR/release    CONFIG += warn_off }   DESTDIR = $$BUILD_DIR/product OBJECTS_DIR = $$BUILD_DIR/objects MOC_DIR = $$BUILD_DIR/moc RCC_DIR = $$BUILD_DIR/rcc UI_DIR = $$BUILD_DIR/ui   win32 {    RC_FILE = resources/win/sankore.rc    CONFIG += qaxcontainer    exists(console):CONFIG += console    QMAKE_CXXFLAGS += /MP    QMAKE_CXXFLAGS_RELEASE += /Od /Zi    QMAKE_LFLAGS_RELEASE += /DEBUG    UB_LIBRARY.path = $$DESTDIR    UB_I18N.path = $$DESTDIR/i18n    UB_ETC.path = $$DESTDIR    UB_THIRDPARTY_INTERACTIVE.path = $$DESTDIR/library    system(md $$replace(BUILD_DIR, /, \\))    system(echo "$$VERSION" > $$BUILD_DIR/version)    system(echo "$$LONG_VERSION" > $$BUILD_DIR/longversion)    system(echo "$$SVN_VERSION" > $$BUILD_DIR/svnversion)   }   macx {    LIBS += -framework Foundation    LIBS += -lcrypto    #commented because Sankore crashes on JavaScript. It seems to backends dependencies.    #LIBS += -framework AppKit    #LIBS += -framework WebKit      CONFIG(release, debug|release):CONFIG += x86      # [03-02-2011] We must use the 32bit version for the moment    # because the Quicktime components used by this application    # are not yet available in 64bits.    CONFIG(debug, debug|release):CONFIG += x86      QMAKE_MAC_SDK = "/Developer/SDKs/MacOSX10.6.sdk"    QMAKE_MACOSX_DEPLOYMENT_TARGET = "10.5"      VERSION_RC_PATH = "$$BUILD_DIR/version_rc"      # Embed version into executable for breakpad    QMAKE_LFLAGS += -sectcreate \        __DATA \        __version \        $$VERSION_RC_PATH      QMAKE_CXXFLAGS_RELEASE += -gdwarf-2 \        -mdynamic-no-pic      QMAKE_CFLAGS += -fopenmp    QMAKE_CXXFLAGS += -fopenmp    QMAKE_LFLAGS += -fopenmp      CONTENTS_DIR = "Contents"    RESOURCES_DIR = "Contents/Resources"    FRAMEWORKS_DIR = "Contents/Frameworks"      UB_ETC.files = "resources/etc"    UB_ETC.path = "$$RESOURCES_DIR"    UB_LIBRARY.files = "resources/library"    UB_LIBRARY.path = "$$RESOURCES_DIR"    UB_FONTS.files = "resources/fonts"    UB_FONTS.path = "$$RESOURCES_DIR"    UB_THIRDPARTY_INTERACTIVE.files = $$files($$THIRD_PARTY_PATH/interactive/*)    UB_THIRDPARTY_INTERACTIVE.path = "$$RESOURCES_DIR/library/interactive"    UB_MACX_ICNS.files = $$files(resources/macx/*.icns)    UB_MACX_ICNS.path = "$$RESOURCES_DIR"    UB_MACX_EXTRAS.files = "resources/macx/Save PDF to Open-Sankore.workflow"    UB_MACX_EXTRAS.path = "$$RESOURCES_DIR"    UB_I18N.path = $$DESTDIR/i18n # not used      exists(resources/i18n/sankore_en.qm) {        TRANSLATION_en.files = resources/i18n/sankore_en.qm \            resources/i18n/Localizable.strings        TRANSLATION_en.path = "$$RESOURCES_DIR/en.lproj"        QMAKE_BUNDLE_DATA += TRANSLATION_en Thanks.

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