Hi all I am working on a project that was previously done for win 32 bit platforms and I want to modify it so it can be run on Windows64 bit machines .I believe I have to make changes in the pro file of the project but I don’t know how to proceed with these compiler options.
Here is a section of my .pro file
TARGET = "Open-Sankore"
TEMPLATE = app
THIRD_PARTY_PATH=../Sankore-ThirdParty
CONFIG -= flat
CONFIG += debug_and_release \
no_include_pwd
VERSION_MAJ = 2
VERSION_MIN = 00
VERSION_TYPE = r # a = alpha, b = beta, r = release, other => error
VERSION_PATCH = 00
VERSION = "$${VERSION_MAJ}.$${VERSION_MIN}.$${VERSION_TYPE}.$${VERSION_PATCH}"
VERSION = $$replace(VERSION, "\\.r", "")
LONG_VERSION = "$${VERSION}.$${SVN_VERSION}"
macx:OSX_VERSION = "$${VERSION} (r$${SVN_VERSION})"
VERSION_RC = $$VERSION_MAJ,$$VERSION_MIN,$$VERSION_TYPE,$$VERSION_PATCH
VERSION_RC = $$replace(VERSION_RC, "a", "160") # 0xA0
VERSION_RC = $$replace(VERSION_RC, "b", "176") # 0xB0
VERSION_RC = $$replace(VERSION_RC, "r", "240") # 0xF0
QT += webkit
QT += svg
QT += network
QT += phonon
QT += xml
QT += script
QT += xmlpatterns
INCLUDEPATH += src
include($$THIRD_PARTY_PATH/libs.pri)
include(src/adaptors/adaptors.pri)
include(src/api/api.pri)
include(src/board/board.pri)
include(src/core/core.pri)
include(src/document/document.pri)
include(src/domain/domain.pri)
include(src/frameworks/frameworks.pri)
include(src/gui/gui.pri)
include(src/network/network.pri)
include(src/pdf/pdf.pri)
include(src/podcast/podcast.pri)
include(src/tools/tools.pri)
include(src/desktop/desktop.pri)
include(src/web/web.pri)
include(src/transition/transition.pri)
include(src/interfaces/interfaces.pri)
include(src/customWidgets/customWidgets.pri)
DEPENDPATH += src/pdf-merger
INCLUDEPATH += src/pdf-merger
include(src/pdf-merger/pdfMerger.pri)
#plugins
include(plugins/plugins.pri)
INCLUDEPATH += plugins/cffadaptor/src
#ThirdParty
DEPENDPATH += $$THIRD_PARTY_PATH/quazip/
INCLUDEPATH += $$THIRD_PARTY_PATH/quazip/
include($$THIRD_PARTY_PATH/quazip/quazip.pri)
DEPENDPATH += $$THIRD_PARTY_PATH/trolltech/singleapplication
INCLUDEPATH += $$THIRD_PARTY_PATH/trolltech/singleapplication
include($$THIRD_PARTY_PATH/trolltech/singleapplication/qtsingleapplication.pri)
FORMS += resources/forms/mainWindow.ui \
resources/forms/preferences.ui \
resources/forms/brushProperties.ui \
resources/forms/documents.ui \
resources/forms/blackoutWidget.ui \
resources/forms/trapFlash.ui \
resources/forms/youTubePublishingDialog.ui \
resources/forms/webPublishing.ui \
resources/forms/capturePublishing.ui \
resources/forms/intranetPodcastPublishingDialog.ui
UB_ETC.files = resources/etc
UB_I18N.files = resources/i18n/*.qm
UB_LIBRARY.files = resources/library
UB_FONTS.files = resources/fonts
UB_THIRDPARTY_INTERACTIVE.files = thirdparty/interactive
DEFINES += NO_THIRD_PARTY_WARNINGS
DEFINES += UBVERSION=\"\\\"$${LONG_VERSION}\"\\\" \
UBVERSION_RC=$$VERSION_RC
ALPHA_BETA_STR = $$find(VERSION, "[ab]")
count(ALPHA_BETA_STR, 1):DEFINES += PRE_RELEASE
BUILD_DIR = build
macx:BUILD_DIR = $$BUILD_DIR/macx
win32:BUILD_DIR = $$BUILD_DIR/win32
linux-g++*:BUILD_DIR = $$BUILD_DIR/linux
CONFIG(debug, debug|release):BUILD_DIR = $$BUILD_DIR/debug
CONFIG(release, debug|release) {
BUILD_DIR = $$BUILD_DIR/release
CONFIG += warn_off
}
DESTDIR = $$BUILD_DIR/product
OBJECTS_DIR = $$BUILD_DIR/objects
MOC_DIR = $$BUILD_DIR/moc
RCC_DIR = $$BUILD_DIR/rcc
UI_DIR = $$BUILD_DIR/ui
win32 {
RC_FILE = resources/win/sankore.rc
CONFIG += qaxcontainer
exists(console):CONFIG += console
QMAKE_CXXFLAGS += /MP
QMAKE_CXXFLAGS_RELEASE += /Od /Zi
QMAKE_LFLAGS_RELEASE += /DEBUG
UB_LIBRARY.path = $$DESTDIR
UB_I18N.path = $$DESTDIR/i18n
UB_ETC.path = $$DESTDIR
UB_THIRDPARTY_INTERACTIVE.path = $$DESTDIR/library
system(md $$replace(BUILD_DIR, /, \\))
system(echo "$$VERSION" > $$BUILD_DIR/version)
system(echo "$$LONG_VERSION" > $$BUILD_DIR/longversion)
system(echo "$$SVN_VERSION" > $$BUILD_DIR/svnversion)
}
macx {
LIBS += -framework Foundation
LIBS += -lcrypto
#commented because Sankore crashes on JavaScript. It seems to backends dependencies.
#LIBS += -framework AppKit
#LIBS += -framework WebKit
CONFIG(release, debug|release):CONFIG += x86
# [03-02-2011] We must use the 32bit version for the moment
# because the Quicktime components used by this application
# are not yet available in 64bits.
CONFIG(debug, debug|release):CONFIG += x86
QMAKE_MAC_SDK = "/Developer/SDKs/MacOSX10.6.sdk"
QMAKE_MACOSX_DEPLOYMENT_TARGET = "10.5"
VERSION_RC_PATH = "$$BUILD_DIR/version_rc"
# Embed version into executable for breakpad
QMAKE_LFLAGS += -sectcreate \
__DATA \
__version \
$$VERSION_RC_PATH
QMAKE_CXXFLAGS_RELEASE += -gdwarf-2 \
-mdynamic-no-pic
QMAKE_CFLAGS += -fopenmp
QMAKE_CXXFLAGS += -fopenmp
QMAKE_LFLAGS += -fopenmp
CONTENTS_DIR = "Contents"
RESOURCES_DIR = "Contents/Resources"
FRAMEWORKS_DIR = "Contents/Frameworks"
UB_ETC.files = "resources/etc"
UB_ETC.path = "$$RESOURCES_DIR"
UB_LIBRARY.files = "resources/library"
UB_LIBRARY.path = "$$RESOURCES_DIR"
UB_FONTS.files = "resources/fonts"
UB_FONTS.path = "$$RESOURCES_DIR"
UB_THIRDPARTY_INTERACTIVE.files = $$files($$THIRD_PARTY_PATH/interactive/*)
UB_THIRDPARTY_INTERACTIVE.path = "$$RESOURCES_DIR/library/interactive"
UB_MACX_ICNS.files = $$files(resources/macx/*.icns)
UB_MACX_ICNS.path = "$$RESOURCES_DIR"
UB_MACX_EXTRAS.files = "resources/macx/Save PDF to Open-Sankore.workflow"
UB_MACX_EXTRAS.path = "$$RESOURCES_DIR"
UB_I18N.path = $$DESTDIR/i18n # not used
exists(resources/i18n/sankore_en.qm) {
TRANSLATION_en.files = resources/i18n/sankore_en.qm \
resources/i18n/Localizable.strings
TRANSLATION_en.path = "$$RESOURCES_DIR/en.lproj"
QMAKE_BUNDLE_DATA += TRANSLATION_en
Thanks.
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