I wrote a small demo as described in Using qt widgets as texture in 3D [qt-project.org] to render widgets into opengl textures for using them e.g. as a 3D ui. Now I wonder what would be the best way to achieve this with qt quick 2.0.
In qt5 I didn’t find a way to render a qml scene into a pixmap like this:
QPainter painter( &pixmap );
scene->render( &painter ); // render ui updates to texture
I’m not sure how to, but maybe it would be possible to use:
QQuickWindow::setRenderTarget(QOpenGLFramebufferObject * fbo)
Does anyone have an advice or know a better solution?
Thanks.
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